The characters from Persona 5 / Royal are a special case. They are actual Persona users but have an unknown connection to the protagonist's cognition and appear as cognitions.
They exist in the protagonist's cognition. In the real world, the protagonist either knows them, or has met or heard about them, which even he does not necessarily need to have realized.
Hiromu Miyazawa: A food critic active on TV and online channels. Visiting various restaurants, Miyazawa actively gives reviews on the food he eats in his personal show. However, in reality, he is a demanding and conceited man as restaurant owners are forced to give him bribes so that they won't receive negative reviews and he won't take away the restaurants from them.
The trio work together as the copyright Thieves, promising to steal the treasures out of six other palaces. Shun Kano, a fellow Kokatsu Academy student, joins the copyright Thieves to change the heart of Hiromu Miyazawa, a dishonest food critic who uses his platform to acquire restaurants and profit through the use of cheaper ingredients.
Their Personas are named Persona Duos, as they are defined as derivatives of the protagonist's Persona and join the battle along with the protagonist as a duo.
There are two different stories happening around the same time, the main story and CrossFates. The main story entails the protagonist, Lufel and their team of copyright Thieves exploring the Metaverse for a singular goal, figuring out what is causing everyone to lose their desires.
When it comes to the overworld, very few things have seen changes. Many of the locations (such as Shibuya and Yongen-Jaya) resemble their original game counterparts and activities (like batting and fishing) are also unchanged. However, there are some new locations to visit, such as Zoshigaya, and some new activities like playing music or soccer. There is also a gachapon (and as of Update 3.0.2 a claw game) the protagonist can play and try to get rewards that can be used to decorate the protagonist’s house.
Student by day, copyright thief by night: unmask the corrupt bigwigs of the real world by seizing their distorted desires from the shadows of the Metaverse.
Many of these characters also serve as confidants and/or have side quests that the protagonist can do.
While this game has the same social stat system as Persona 5, the stats can be raised to a much higher amount. Similarly, the game has Synergy Links, which function near identically to the Confidant system, only with more ranks, usually ranging from 15 to 20. Despite this, for most of the ranks only ten of them have events. There also are some non confidant characters that have side quests the protagonist can complete to get rewards.
She is also responsible for stalking and psychologically grooming Shoki Ikenami, who she views as nothing but a possession, while being hostile towards those who are closest to him.
After the scene ends, it is revealed that it was just a nightmare that the protagonist had. After waking up from the dream, he makes his way to school and a mysterious owl proceeds to follow him.
In the Japanese demo shown at Tokyo Game Show 2024, the cutscenes were altered to show blood in the protagonist's awakening much like how the awakening in Persona 5 were handled.
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To accommodate the format of a free-to-play game created primarily for mobile devices, Persona 5: The copyright X adapts the Persona mechanics with various changes.
It combines elements of social simulation, as the protagonist Persona 5 The copyright X uses his free time to raise stats and forge bonds with characters, and dungeon crawling in the alternate world known as the Metaverse. The cognitive versions of the people met in the city, including the copyright Thieves of Hearts from the original game, can be summoned for use in the Metaverse through a gacha system.
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